Professional Experience & Systemic Roles
A track record of engineering sustainable live economies, platform-scale UGC ecosystems, and rapid validation workflows across AAA studios, mid-size innovators, and independent projects.
Directing core economic sinks, progression loops, and Build-Test-Learn live validation pipelines for a mobile-first social simulation title.
Reduced progression loop iteration cycle by 42% through structured simulation sheets
Core Focus & Deliverables
- Designed algorithmic player-to-player trade balancing and inflation-mitigation sink systems.
- Established automated telemetry dashboards linking live playtest data directly into systemic tuning sheets.
- Integrated AI-assisted rapid simulation pipelines to test 10,000-hour progression models in minutes.
Applied Tooling & Environments
Led creator monetization frameworks, user-generated content (UGC) reward models, and multi-layered currency ecosystems for next-gen platform architecture.
Authored 45+ technical design specifications adopted studio-wide across 3 cross-functional pods
Balanced asymmetric gameplay perks, seasonal battle pass reward pacing, and cosmetic store conversion economies for a top-tier live multiplayer franchise.
Supported 12 quarterly content chapters with zero critical currency inflation incidents
Spearheaded end-to-end design from paper prototyping to worldwide launch, tuning casual multiplayer monetization, progression loops, and retention mechanics.
Achieved 35% D1 and 14% D7 retention through iterative reward-schedule validation
Authoring independent tabletop roleplaying rulebooks, modular game design documentation templates, and AI-augmented prototyping workflows.
Over 5,000+ framework downloads and community workshop participants across design channels
Education & Languages
Foundational game architecture training from world-class game institutions, paired with multilingual communication across international studio teams.
Degree Programs & Institutions
Economy Architecture, Player Balancing, Systemic Prototyping
Lead Economy Architect on multidisciplinary studio graduation milestone.
Core Mechanics, Level Design Frameworks, Rapid Prototyping
Developed algorithmic systems verification tools for live telemetry testing.
Build-Test-Learn Validation
Rapid systemic prototyping and evidence-led hypothesis validation.
Sink-and-Faucet Balance
Mathematical equilibrium modeling in complex creator economies.
Live Game Telemetry
Real-time metrics tracking and player retention curve optimization.
Language Profile
Includes detailed production cases for Bloom & Breakfast, EVERYWHERE, and Dead by Daylight.